Navigation
API > API/Plugins > API/Plugins/LiveLink
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorComponent
- UDEPRECATED_LiveLinkDrivenComponent
References
| Module | LiveLink |
| Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkDrivenComponent.h |
| Include | #include "LiveLinkDrivenComponent.h" |
Syntax
UCLASS&40;ClassGroup&61;"LiveLink", Deprecated&41;
class UDEPRECATED_LiveLinkDrivenComponent : public UActorComponent
Remarks
A component that applies data from Live Link to the owning actor
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | ActorTransformBone | The name of the bone to drive the actors transform with (if None then we will take the first bone) | |
| bool | bModifyActorTransform | Should the actors transform be driven by live link. | |
| bool | bSetRelativeLocation | Should the transform from live link be treated as relative or world space. | |
| FLiveLinkSubjectName | SubjectName | The name of the live link subject to take data from. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UDEPRECATED_LiveLinkDrivenComponent
(
const FObjectInitializer& ObjectInitializer |
Overridden from UActorComponent
| Type | Name | Description | |
|---|---|---|---|
| void | OnRegister () |
Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called. | |
| void | OnUnregister () |
Called when a component is unregistered. | |
| void | TickComponent
(
float DeltaTime, |
Function called every frame on this ActorComponent. |