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Unreal Engine C++ API Reference > Plugins > LiveLink > FLiveLinkRoleProjectSetting
Syntax
UPROPERTY&40;Config, EditAnywhere, Category&61;"LiveLink"&41;
TSubclassOf< ULiveLinkSubjectSettings > SettingClass
Remarks
The settings class to use for the subject. If null, LiveLinkSubjectSettings will be used by default.