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Unreal Engine C++ API Reference > Plugins > LiveLink > FLiveLinkClient > GetSubjectFrameTimes
- ILiveLinkClient::GetSubjectFrameTimes()
- FLiveLinkClient::GetSubjectFrameTimes()
References
Module | LiveLink |
Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkClient.h |
Include | #include "LiveLinkClient.h" |
Source | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkClient.cpp |
virtual TArray< FLiveLinkTime > GetSubjectFrameTimes
&40;
const FLiveLinkSubjectKey & SubjectKey
&41; const
Remarks
Get the time of all the frames for a specific subject, including computed offsets.
Use for debugging purposes.