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API > API/Plugins > API/Plugins/LiveLink > API/Plugins/LiveLink/FLiveLinkClient
Struct that hold the pending frame data that will be pushed next tick.
| Name | FPendingSubjectFrame |
| Type | struct |
| Header File | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkClient.h |
| Include Path | #include "LiveLinkClient.h" |
Syntax
struct FPendingSubjectFrame
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FrameData | FLiveLinkFrameDataStruct | LiveLinkClient.h | ||
| SubjectKey | FLiveLinkSubjectKey | LiveLinkClient.h |