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Unreal Engine C++ API Reference > Plugins > LiveLink > FLiveLinkClient > ClearSubjectsFrames_AnyThread
- ILiveLinkClient::ClearSubjectsFrames_AnyThread()
- FLiveLinkClient::ClearSubjectsFrames_AnyThread()
References
Module | LiveLink |
Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkClient.h |
Include | #include "LiveLinkClient.h" |
Source | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkClient.cpp |
virtual void ClearSubjectsFrames_AnyThread
&40;
const FLiveLinkSubjectKey & SubjectKey
&41;
Remarks
Clear the stored frames associated with the subject