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Unreal Engine C++ API Reference > Plugins > LinearTimecode > ULinearTimecodeComponent
References
Module | LinearTimecode |
Header | /Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/LinearTimecodeComponent.h |
Include | #include "LinearTimecodeComponent.h" |
Source | /Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Private/LinearTimecodeComponent.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Media"&41;
static void GetDropTimeCodeFrameNumber
&40;
const FDropTimecode & Timecode,
int32 & FrameNumber
&41;
Remarks
Convert a drop timecode into a frame number
Parameters
Name | Description |
---|---|
Timecode | Used to access the framerate, and drop flag |
FrameNumber | returned calculated frame number |