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Extend type conversions to handle FDropTimecode structure
| Name | UDropTimecodeToStringConversion |
| Type | class |
| Header File | /Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/LinearTimecodeComponent.h |
| Include Path | #include "LinearTimecodeComponent.h" |
Syntax
UCLASS (Meta=(BlueprintThreadSafe))
class UDropTimecodeToStringConversion : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UDropTimecodeToStringConversion
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FString Conv_DropTimecodeToString
(
const FDropTimecode& InTimecode |
Convert a timecode structure into a string | LinearTimecodeComponent.h |
|