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Unreal Engine C++ API Reference > Plugins > LinearTimecode > FLinearTimecodeDecoder
References
Module | LinearTimecode |
Header | /Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/LinearTimecodeDecoder.h |
Include | #include "LinearTimecodeDecoder.h" |
Source | /Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Private/LinearTimecodeDecoder.cpp |
void ShiftAndInsert
&40;
uint16 &42; InBitStream,
bool InBit
&41; const
Remarks
Add bit to decoded stream.