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Unreal Engine C++ API Reference > Plugins > LightGizmos > UPointLightGizmoFactory
- IAssetEditorGizmoFactory::GetPriority()
- UPointLightGizmoFactory::GetPriority()
References
Module | LightGizmos |
Header | /Engine/Plugins/Experimental/GizmoEdMode/Source/LightGizmos/Public/PointLightGizmoFactory.h |
Include | #include "PointLightGizmoFactory.h" |
virtual EAssetEditorGizmoFactoryPriority GetPriority&40;&41; const