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API > API/Plugins > API/Plugins/LidarPointCloudRuntime > API/Plugins/LidarPointCloudRuntime/ULidarPointCloudComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RemovePointsInSphere
(
const FSphere& Sphere, |
LidarPointCloudComponent.h |
|
|
void RemovePointsInSphere
(
FVector Center, |
Removes all points within the given sphere | LidarPointCloudComponent.h |
|
RemovePointsInSphere(const FSphere &, const bool &)
| Name | RemovePointsInSphere |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloudComponent.h |
| Include Path | #include "LidarPointCloudComponent.h" |
UFUNCTION (BlueprintCallable, Category="Lidar Point Cloud")
void RemovePointsInSphere
(
const FSphere & Sphere,
const bool & bVisibleOnly
)
RemovePointsInSphere(FVector, float, bool)
Description
Removes all points within the given sphere
| Name | RemovePointsInSphere |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloudComponent.h |
| Include Path | #include "LidarPointCloudComponent.h" |
UFUNCTION (BlueprintCallable, Category="Lidar Point Cloud")
void RemovePointsInSphere
(
FVector Center,
float Radius,
bool bVisibleOnly
)