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API > API/Plugins > API/Plugins/LidarPointCloudRuntime > API/Plugins/LidarPointCloudRuntime/ULidarPointCloud
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetPointsInSphere
(
TArray< FLidarPointCloudPoint* >& SelectedPoints, |
Populates the array with the list of points within the given sphere. | LidarPointCloud.h | |
void GetPointsInSphere
(
TArray64< FLidarPointCloudPoint* >& SelectedPoints, |
LidarPointCloud.h |
GetPointsInSphere(TArray< FLidarPointCloudPoint * > &, const FSphere &, const bool &)
Description
Populates the array with the list of points within the given sphere.
| Name | GetPointsInSphere |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h |
| Include Path | #include "LidarPointCloud.h" |
| Source | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Private/LidarPointCloud.cpp |
void GetPointsInSphere
(
TArray< FLidarPointCloudPoint * > & SelectedPoints,
const FSphere & Sphere,
const bool & bVisibleOnly
)
GetPointsInSphere(TArray64< FLidarPointCloudPoint * > &, const FSphere &, const bool &)
| Name | GetPointsInSphere |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h |
| Include Path | #include "LidarPointCloud.h" |
| Source | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Private/LidarPointCloud.cpp |
void GetPointsInSphere
(
TArray64< FLidarPointCloudPoint * > & SelectedPoints,
const FSphere & Sphere,
const bool & bVisibleOnly
)