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API > API/Plugins > API/Plugins/LidarPointCloudRuntime > API/Plugins/LidarPointCloudRuntime/ULidarPointCloud
Notifications we hold on to, that indicate status and progress.
| Name | FLidarPointCloudNotificationManager |
| Type | class |
| Header File | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h |
| Include Path | #include "LidarPointCloud.h" |
Syntax
class FLidarPointCloudNotificationManager
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| LidarPointCloud.h | |||
FLidarPointCloudNotificationManager
(
TWeakObjectPtr< ULidarPointCloud > Owner |
LidarPointCloud.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Notifications | TArray< TSharedRef< FLidarPointCloudNotification, ESPMode::ThreadSafe > > | LidarPointCloud.h | ||
| Owner | TWeakObjectPtr< ULidarPointCloud > | LidarPointCloud.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CloseAll() |
LidarPointCloud.h | ||
TSharedRef< FLidarPointCloudNotification, ESPMode::ThreadSafe > Create
(
const FString& Text, |
LidarPointCloud.h |