Navigation
API > API/Plugins > API/Plugins/LidarPointCloudRuntime
Inheritance Hierarchy
- FTickableObjectBase
- FTickableGameObject
- FLidarPointCloudLODManager
References
| Module | LidarPointCloudRuntime |
| Header | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloudLODManager.h |
| Include | #include "LidarPointCloudLODManager.h" |
Syntax
class FLidarPointCloudLODManager : public FTickableGameObject
Remarks
This class is responsible for selecting nodes for rendering among all instances of all LidarPointCloud assets.
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | RefreshLOD () |
||
| void | RegisterProxy
(
ULidarPointCloudComponent* Component, |
Overridden from FTickableGameObject
| Type | Name | Description | |
|---|---|---|---|
| bool | Used to determine whether the object should be ticked in the editor. |