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API > API/Plugins > API/Plugins/LevelStreamingPersistence
Helper class to access FLevelStreamingPersistentProperty's Properties.
| Name | ULevelStreamingPersistentPropertiesInfo |
| Type | class |
| Header File | /Engine/Plugins/Runtime/LevelStreamingPersistence/Source/LevelStreamingPersistence/Public/LevelStreamingPersistenceManager.h |
| Include Path | #include "LevelStreamingPersistenceManager.h" |
Syntax
UCLASS ()
class ULevelStreamingPersistentPropertiesInfo : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → ULevelStreamingPersistentPropertiesInfo
Enums
Public
| Name | Remarks |
|---|---|
| EPropertyType |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClassesProperties | TStaticArray< TMap< TObjectPtr< const UClass >, TSet< FProperty * > >, PropertyType_Count > | Acceleration maps to find properties for a given class | LevelStreamingPersistenceManager.h | |
| ObjectClassToPropertyBag | TStaticArray< TMap< const UClass *, FInstancedPropertyBag >, PropertyType_Count > | LevelStreamingPersistenceManager.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ForEachProperty
(
EPropertyType InAccessSpecifier, |
LevelStreamingPersistenceManager.h | ||
const UPropertyBag * GetPropertyBagFromClass
(
EPropertyType InAccessSpecifier, |
Configurable persistent properties helper methods. | LevelStreamingPersistenceManager.h | |
bool HasProperties
(
EPropertyType InAccessSpecifier, |
LevelStreamingPersistenceManager.h | ||
bool HasProperty
(
EPropertyType InAccessSpecifier, |
LevelStreamingPersistenceManager.h | ||
void Initialize() |
LevelStreamingPersistenceManager.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void AddReferencedObjects
(
UObject* InThis, |
LevelStreamingPersistenceManager.h |