Navigation
API > API/Plugins > API/Plugins/LevelSnapshots > API/Plugins/LevelSnapshots/ULevelSnapshot
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ResetDiffCacheToUninitialized
(
TArrayView< AActor* > ModifiedActors |
Clears the diff state of the actor. | Data/LevelSnapshot.h | |
void ResetDiffCacheToUninitialized
(
UObject* ModifiedObject |
Data/LevelSnapshot.h |
ResetDiffCacheToUninitialized(TArrayView< AActor * >)
Description
Clears the diff state of the actor. Designed to be called by the transaction system (or manually in non-editor builds if EnableDiffCacheSupport has been called).
| Name | ResetDiffCacheToUninitialized |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/LevelSnapshot.h |
| Include Path | #include "Data/LevelSnapshot.h" |
| Source | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Private/Data/LevelSnapshot.cpp |
void ResetDiffCacheToUninitialized
(
TArrayView < AActor * > ModifiedActors
)
ResetDiffCacheToUninitialized(UObject *)
| Name | ResetDiffCacheToUninitialized |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/LevelSnapshot.h |
| Include Path | #include "Data/LevelSnapshot.h" |
| Source | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Private/Data/LevelSnapshot.cpp |
void ResetDiffCacheToUninitialized
(
UObject * ModifiedObject
)