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API > API/Plugins > API/Plugins/LevelSnapshots > API/Plugins/LevelSnapshots/ULevelSnapshot
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DiffWorld
(
UWorld* World, |
Compares this snapshot to the world and calls the appropriate callbacks: | Data/LevelSnapshot.h | |
void DiffWorld
(
UWorld* World, |
Data/LevelSnapshot.h |
DiffWorld(UWorld *, FActorPathConsumer, FActorPathConsumer, FActorConsumer)
Description
Compares this snapshot to the world and calls the appropriate callbacks:
| Name | DiffWorld |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/LevelSnapshot.h |
| Include Path | #include "Data/LevelSnapshot.h" |
| Source | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Private/Data/LevelSnapshot.cpp |
void DiffWorld
(
UWorld * World,
FActorPathConsumer HandleMatchedActor,
FActorPathConsumer HandleRemovedActor,
FActorConsumer HandleAddedActor
)
Parameters
| Name | Remarks |
|---|---|
| World | to check in |
| HandleMatchedActor | Actor exists both in world and snapshot. Receives the original actor path. |
| HandleRemovedActor | Actor exists in snapshot but not in world. Receives the original actor path. |
| HandleAddedActor | Actor exists in world but not in snapshot. Receives reference to world actor. |
DiffWorld(UWorld *, FActorConsumer, FActorPathConsumer, FActorConsumer)
| Name | DiffWorld |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/LevelSnapshot.h |
| Include Path | #include "Data/LevelSnapshot.h" |
| Source | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Private/Data/LevelSnapshot.cpp |
void DiffWorld
(
UWorld * World,
FActorConsumer HandleMatchedActor,
FActorPathConsumer HandleRemovedActor,
FActorConsumer HandleAddedActor
)