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API > API/Plugins > API/Plugins/LevelSnapshots
| Name | FSubobjectSnapshotCache |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/SnapshotDataCache.h |
| Include Path | #include "Data/SnapshotDataCache.h" |
Syntax
USTRUCT ()
struct FSubobjectSnapshotCache
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EditorObject | TWeakObjectPtr< UObject > | Allocated in editor world | Data/SnapshotDataCache.h | |
| SnapshotObject | TObjectPtr< UObject > | Allocated in snapshot world | Data/SnapshotDataCache.h |