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API > API/Plugins > API/Plugins/LevelSnapshots
| |
|
| Name |
FSubobjectSnapshotCache |
| Type |
struct |
| Header File |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/SnapshotDataCache.h |
| Include Path |
#include "Data/SnapshotDataCache.h" |
Syntax
USTRUCT ()
struct FSubobjectSnapshotCache
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| EditorObject |
TWeakObjectPtr< UObject > |
Allocated in editor world |
Data/SnapshotDataCache.h |
|
| SnapshotObject |
TObjectPtr< UObject > |
Allocated in snapshot world |
Data/SnapshotDataCache.h |
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