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API > API/Plugins > API/Plugins/LevelSnapshots
| |
|
| Name |
FSnapshotCompressionSettings |
| Type |
struct |
| Header File |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Settings/SnapshotCompressionSettings.h |
| Include Path |
#include "Settings/SnapshotCompressionSettings.h" |
Syntax
USTRUCT ()
struct FSnapshotCompressionSettings
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| CompressionLevel |
ESnapshotCompressionLevel |
Trade-off between compression ratio and time. |
Settings/SnapshotCompressionSettings.h |
- EditAnywhere
- Category="Compression"
|
| CompressorAlgorithm |
ESnapshotCompressor |
Specifies the algorithm to use for compressing & decompressing snapshot data. |
Settings/SnapshotCompressionSettings.h |
- EditAnywhere
- Category="Compression"
|