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| Name | FPostRemoveComponentParams |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Restorability/Interfaces/IRestorationListener.h |
| Include Path | #include "Restorability/Interfaces/IRestorationListener.h" |
Syntax
struct FPostRemoveComponentParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPostRemoveComponentParams
(
AActor* Owner, |
Restorability/Interfaces/IRestorationListener.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ComponentName | FName | The old component's name | Restorability/Interfaces/IRestorationListener.h | |
| DestroyedComponent | TWeakObjectPtr< UActorComponent > | Pointer to the still allocated component. | Restorability/Interfaces/IRestorationListener.h | |
| Owner | AActor * | The actor the component was removed from | Restorability/Interfaces/IRestorationListener.h |