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API > API/Plugins > API/Plugins/LevelSnapshots > API/Plugins/LevelSnapshots/FLevelSnapshotPropertyChain
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Filtering/PropertySelection.h | |||
FLevelSnapshotPropertyChain
(
const FProperty* RootProperty |
Filtering/PropertySelection.h | ||
FLevelSnapshotPropertyChain
(
const FArchiveSerializedPropertyChain* ChainToLeaf, |
Filtering/PropertySelection.h |
FLevelSnapshotPropertyChain()
| Name | FLevelSnapshotPropertyChain |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Filtering/PropertySelection.h |
| Include Path | #include "Filtering/PropertySelection.h" |
FLevelSnapshotPropertyChain()
FLevelSnapshotPropertyChain(const FProperty *)
| Name | FLevelSnapshotPropertyChain |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Filtering/PropertySelection.h |
| Include Path | #include "Filtering/PropertySelection.h" |
| Source | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Private/Filtering/PropertySelection.cpp |
FLevelSnapshotPropertyChain
(
const FProperty * RootProperty
)
FLevelSnapshotPropertyChain(const FArchiveSerializedPropertyChain , const FProperty )
| Name | FLevelSnapshotPropertyChain |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Filtering/PropertySelection.h |
| Include Path | #include "Filtering/PropertySelection.h" |
| Source | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Private/Filtering/PropertySelection.cpp |
FLevelSnapshotPropertyChain
(
const FArchiveSerializedPropertyChain * ChainToLeaf,
const FProperty * LeafProperty
)