| bCanUseCRC |
bool |
Whether Level Snapshots will compute CRC32 hashes (when taking and analysing snapshots) Speed: CRC32 < MD5 < SHA1. |
Settings/HashSettings.h |
- EditAnywhere
- Category="Level Snapshots"
|
| bCanUseMD5 |
bool |
Whether Level Snapshots will compute MD5 hashes (when taking and analysing snapshots). |
Settings/HashSettings.h |
- EditAnywhere
- Category="Level Snapshots"
|
| bUseHashForLoading |
bool |
Whether to compare world actor's to its saved hash when loading a snapshot. Boosts performance. |
Settings/HashSettings.h |
- EditAnywhere
- Category="Level Snapshots"
|
| HashCutoffSeconds |
double |
Performance trade-off. |
Settings/HashSettings.h |
- EditAnywhere
- Category="Level Snapshots"
|
| SnapshotDiffAlgorithm |
TEnumAsByte< EHashAlgorithmChooseBehavior::Type > |
Which hash algorithm to use when comparing a snapshot to the world. |
Settings/HashSettings.h |
|