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API > API/Plugins > API/Plugins/LevelSequenceEditor
Helper UObject for editing arrays of locators for object bindings. A UObject instead of a UStruct because we need to support instanced sub objects.
| Name | UMovieSceneBindingPropertyInfoList |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/LevelSequenceEditorSubsystem.h |
| Include Path | #include "LevelSequenceEditorSubsystem.h" |
Syntax
UCLASS ()
class UMovieSceneBindingPropertyInfoList : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneBindingPropertyInfoList
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Bindings | TArray< FMovieSceneBindingPropertyInfo > | List of locator info for a particular binding. | LevelSequenceEditorSubsystem.h |
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