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API > API/Plugins > API/Plugins/LevelSequenceEditor > API/Plugins/LevelSequenceEditor/ULevelSequenceEditorSubsystem
References
| Module | LevelSequenceEditor |
| Header | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/LevelSequenceEditorSubsystem.h |
| Include | #include "LevelSequenceEditorSubsystem.h" |
UFUNCTION (BlueprintCallable, Category="Level Sequence Editor")
void AddActorsToBinding
(
const TArray < AActor * > & Actors,
const FMovieSceneBindingProxy & ObjectBinding
)
Remarks
Assigns the given actors to the binding