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API > API/Plugins > API/Plugins/LevelSequenceEditor > API/Plugins/LevelSequenceEditor/ULevelSequenceEditorBlueprintLib-
References
| Module | LevelSequenceEditor |
| Header | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/LevelSequenceEditorBlueprintLibrary.h |
| Include | #include "LevelSequenceEditorBlueprintLibrary.h" |
| Source | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorBlueprintLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Level Sequence Editor")
static ULevelSequence * GetCurrentLevelSequence()
Remarks
Get the currently opened root level sequence asset