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API > API/Plugins > API/Plugins/LevelSequenceEditor > API/Plugins/LevelSequenceEditor/ULevelSequenceEditorBlueprintLib-
References
| Module | LevelSequenceEditor |
| Header | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/LevelSequenceEditorBlueprintLibrary.h |
| Include | #include "LevelSequenceEditorBlueprintLibrary.h" |
| Source | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorBlueprintLibrary.cpp |
UFUNCTION&40;BlueprintPure, Category&61;"Level Sequence Editor"&41;
static TArray< UObject &42; > GetBoundObjects
&40;
FMovieSceneObjectBindingID ObjectBinding
&41;
Remarks
Get the object bound to the given binding ID with the current level sequence editor