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API > API/Plugins > API/Plugins/LevelSequenceEditor
| |
|
| Name |
FLevelSequencePropertyTrackSettings |
| Type |
struct |
| Header File |
/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/Misc/LevelSequenceEditorSettings.h |
| Include Path |
#include "Misc/LevelSequenceEditorSettings.h" |
Syntax
USTRUCT ()
struct FLevelSequencePropertyTrackSettings
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ComponentPath |
FString |
Optional ActorComponent tag (when keying a component property). |
Misc/LevelSequenceEditorSettings.h |
- Config
- EditAnywhere
- Category=PropertyTrack
|
| PropertyPath |
FString |
Path to the keyed property within the Actor or ActorComponent. |
Misc/LevelSequenceEditorSettings.h |
- Config
- EditAnywhere
- Category=PropertyTrack
|