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Specifies how the distortion should be rendered in the post-processing pipeline
| Name | EDistortionRenderingMode |
| Type | enum |
| Header File | /Engine/Plugins/VirtualProduction/LensComponent/Source/LensComponent/Public/LensComponent.h |
| Include Path | #include "LensComponent.h" |
Syntax
enum EDistortionRenderingMode
{
PostProcessMaterial,
UMETA =(DisplayName = "Scene View Extension (Experimental)"),
}
Values
| Name | Remarks |
|---|---|
| PostProcessMaterial | Use the plugin post process material |
| UMETA | Use the experimental lens distortion scene view extension. |