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API > API/Plugins > API/Plugins/LearningAgentsTraining > API/Plugins/LearningAgentsTraining/ULearningAgentsTrainer
References
| Module | LearningAgentsTraining |
| Header | /Engine/Plugins/Experimental/LearningAgents/Source/LearningAgentsTraining/Public/LearningAgentsTrainer.h |
| Include | #include "LearningAgentsTrainer.h" |
| Source | /Engine/Plugins/Experimental/LearningAgents/Source/LearningAgentsTraining/Private/LearningAgentsTrainer.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"LearningAgents"&41;
void EvaluateCompletions&40;&41;
Remarks
Call this function when it is time to evaluate the completions for your agents. This should be done at the beginning of each iteration of your training loop after the initial step, i.e. after taking an action, you want to get into the next state before evaluating the completions.