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API > API/Plugins > API/Plugins/LearningAgentsTraining > API/Plugins/LearningAgentsTraining/ULearningAgentsImitationTrainer
- UObject::BeginDestroy()
- ULearningAgentsImitationTrainer::BeginDestroy()
References
| Module | LearningAgentsTraining |
| Header | /Engine/Plugins/Experimental/LearningAgents/Source/LearningAgentsTraining/Public/LearningAgentsImitationTrainer.h |
| Include | #include "LearningAgentsImitationTrainer.h" |
| Source | /Engine/Plugins/Experimental/LearningAgents/Source/LearningAgentsTraining/Private/LearningAgentsImitationTrainer.cpp |
virtual void BeginDestroy()
Remarks
Will automatically call EndTraining if training is still in-progress when the object is destroyed.