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This struct holds information (num to spawn etc) on one gym template to spawn.
| Name | FSpawnGymInfo |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/LearningAgents/Source/LearningAgentsTraining/Public/LearningAgentsGymsManager.h |
| Include Path | #include "LearningAgentsGymsManager.h" |
Syntax
USTRUCT (BlueprintType )
struct FSpawnGymInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GymClass | TSubclassOf< ALearningAgentsGymBase > | The gym class used to construct gym instances. | LearningAgentsGymsManager.h |
|
| SpawnCount | int32 | The number of gym instances to spawn. | LearningAgentsGymsManager.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetCount() |
LearningAgentsGymsManager.h |