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API > API/Plugins > API/Plugins/LearningAgentsTraining > API/Plugins/LearningAgentsTraining/FLearningAgentsTrainerGameSettin-
Syntax
UPROPERTY&40;EditAnywhere, Category&61;"LearningAgents",
Meta&61;&40;DisplayName&61;"Fixed Time Step Frequency &40;Hz&41;"&41;, Meta&61;&40;ClampMin&61;"0.0", UIMin&61;"0.0"&41;&41;
float FixedTimeStepFrequency
Remarks
Determines the amount of time for each frame when bUseFixedTimeStep is true; Ignored if false. You want this time step to match as closely as possible to the expected inference time steps, otherwise your training results may not generalize to your game.