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API > API/Plugins > API/Plugins/LearningAgentsTraining
A single recording of a series of observations and actions.
| Name | FLearningAgentsRecord |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/LearningAgents/Source/LearningAgentsTraining/Public/LearningAgentsRecording.h |
| Include Path | #include "LearningAgentsRecording.h" |
Syntax
USTRUCT (BlueprintType )
struct FLearningAgentsRecord
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActionCompatibilityHash | int32 | The compatibility hash for the recorded action vectors | LearningAgentsRecording.h |
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| ActionData | TArray< float > | Action data | LearningAgentsRecording.h |
|
| ActionDimNum | int32 | The number of dimensions in the action vector for this record | LearningAgentsRecording.h |
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| Name | FString | Record's name. | LearningAgentsRecording.h |
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| ObservationCompatibilityHash | int32 | The compatibility hash for the recorded observation vectors | LearningAgentsRecording.h |
|
| ObservationData | TArray< float > | Observation data | LearningAgentsRecording.h |
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| ObservationDimNum | int32 | The number of dimensions in the observation vector for this record | LearningAgentsRecording.h |
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| SchemaName | FName | Schema's name. Must correspond with a schema in the recording. | LearningAgentsRecording.h |
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| StepNum | int32 | The number of observations and actions recorded. | LearningAgentsRecording.h |
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| Tags | FGameplayTagContainer | The tags to be referenced in the imitation trainer. | LearningAgentsRecording.h |
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