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API > API/Plugins > API/Plugins/LearningAgentsTraining
--PrivateRecording of GameSettings --
| Name | FGameSettingsState |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/LearningAgents/Source/LearningAgentsTraining/Public/LearningAgentsTrainer.h |
| Include Path | #include "LearningAgentsTrainer.h" |
Syntax
struct FGameSettingsState
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEditorVSyncEnabled | bool | LearningAgentsTrainer.h | ||
| bFixedTimestepUsed | bool | LearningAgentsTrainer.h | ||
| bUseLessCPUInTheBackground | bool | LearningAgentsTrainer.h | ||
| bVSyncEnabled | bool | LearningAgentsTrainer.h | ||
| FixedTimeStepDeltaTime | float | LearningAgentsTrainer.h | ||
| MaxFPS | int32 | LearningAgentsTrainer.h | ||
| MaxPhysicsStep | float | LearningAgentsTrainer.h | ||
| ViewModeIndex | int32 | LearningAgentsTrainer.h |