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API > API/Plugins > API/Plugins/LearningAgents > API/Plugins/LearningAgents/ULearningAgentsInteractor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void MakeActionModifiers () |
Makes all the action modifiers for all agents. | LearningAgentsInteractor.h |
|
void MakeActionModifiers
(
const UE::Learning::FIndexSet AgentSet, |
Make Action Modifiers for a specific set of agents | LearningAgentsInteractor.h |
MakeActionModifiers()
Description
Makes all the action modifiers for all agents. This will call MakeAgentActionModifiers. Should be called even when Action Modifiers are not used.
| Name | MakeActionModifiers |
| Type | function |
| Header File | /Engine/Plugins/Experimental/LearningAgents/Source/LearningAgents/Public/LearningAgentsInteractor.h |
| Include Path | #include "LearningAgentsInteractor.h" |
| Source | /Engine/Plugins/Experimental/LearningAgents/Source/LearningAgents/Private/LearningAgentsInteractor.cpp |
UFUNCTION (BlueprintCallable, Category="LearningAgents")
void MakeActionModifiers()
MakeActionModifiers(const UE::Learning::FIndexSet, bool)
Description
Make Action Modifiers for a specific set of agents
| Name | MakeActionModifiers |
| Type | function |
| Header File | /Engine/Plugins/Experimental/LearningAgents/Source/LearningAgents/Public/LearningAgentsInteractor.h |
| Include Path | #include "LearningAgentsInteractor.h" |
| Source | /Engine/Plugins/Experimental/LearningAgents/Source/LearningAgents/Private/LearningAgentsInteractor.cpp |
void MakeActionModifiers
(
const UE::Learning::FIndexSet AgentSet,
bool bIncrementIteration
)