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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UE::Learning::Array::ShiftLeft
(
TLearningArray< InDimNum, InElementType, Allocator >& Array, |
Shift all elements in an array to the left. Data at the end of the array will remain the same. | LearningArray.h | |
void UE::Learning::Array::ShiftLeft
(
TLearningArray< 1, InElementType, Allocator >& Array, |
Shift all elements in an array to the left. Data at the end of the array will remain the same. | LearningArray.h | |
void UE::Learning::Array::ShiftLeft
(
TLearningArrayView< InDimNum, InElementType > Array, |
Shift all elements in an array to the left. Data at the end of the array will remain the same. | LearningArray.h | |
void UE::Learning::Array::ShiftLeft
(
TLearningArrayView< 1, InElementType > Array, |
Shift all elements in an array to the left. Data at the end of the array will remain the same. | LearningArray.h |
UE::Learning::Array::ShiftLeft(TLearningArray< InDimNum, InElementType, Allocator > &, const int64)
Description
Shift all elements in an array to the left. Data at the end of the array will remain the same.
| Name | UE::Learning::Array::ShiftLeft |
| Type | function |
| Header File | /Engine/Plugins/Experimental/LearningAgents/Source/Learning/Public/LearningArray.h |
| Include Path | #include "LearningArray.h" |
namespace UE
{
namespace Learning
{
namespace Array
{
template<uint8 InDimNum, typename InElementType, typename Allocator>
void UE::Learning::Array::ShiftLeft
(
TLearningArray< InDimNum, InElementType, Allocator > & Array,
const int64 ShiftNum
)
}
}
}
UE::Learning::Array::ShiftLeft(TLearningArray< 1, InElementType, Allocator > &, const int64)
Description
Shift all elements in an array to the left. Data at the end of the array will remain the same.
| Name | UE::Learning::Array::ShiftLeft |
| Type | function |
| Header File | /Engine/Plugins/Experimental/LearningAgents/Source/Learning/Public/LearningArray.h |
| Include Path | #include "LearningArray.h" |
namespace UE
{
namespace Learning
{
namespace Array
{
template<typename InElementType, typename Allocator>
void UE::Learning::Array::ShiftLeft
(
TLearningArray< 1, InElementType, Allocator > & Array,
const int64 ShiftNum
)
}
}
}
UE::Learning::Array::ShiftLeft(TLearningArrayView< InDimNum, InElementType >, const int64)
Description
Shift all elements in an array to the left. Data at the end of the array will remain the same.
| Name | UE::Learning::Array::ShiftLeft |
| Type | function |
| Header File | /Engine/Plugins/Experimental/LearningAgents/Source/Learning/Public/LearningArray.h |
| Include Path | #include "LearningArray.h" |
namespace UE
{
namespace Learning
{
namespace Array
{
template<uint8 InDimNum, typename InElementType>
void UE::Learning::Array::ShiftLeft
(
TLearningArrayView< InDimNum, InElementType > Array,
const int64 ShiftNum
)
}
}
}
UE::Learning::Array::ShiftLeft(TLearningArrayView< 1, InElementType >, const int64)
Description
Shift all elements in an array to the left. Data at the end of the array will remain the same.
| Name | UE::Learning::Array::ShiftLeft |
| Type | function |
| Header File | /Engine/Plugins/Experimental/LearningAgents/Source/Learning/Public/LearningArray.h |
| Include Path | #include "LearningArray.h" |
namespace UE
{
namespace Learning
{
namespace Array
{
template<typename InElementType>
void UE::Learning::Array::ShiftLeft
(
TLearningArrayView< 1, InElementType > Array,
const int64 ShiftNum
)
}
}
}