Navigation
API > API/Plugins > API/Plugins/Learning
Inheritance Hierarchy
- FFunctionObject
- FNeuralNetworkPolicyFunction
References
| Module | Learning |
| Header | /Engine/Plugins/Experimental/LearningAgents/Source/Learning/Public/LearningNeuralNetworkObject.h |
| Include | #include "LearningNeuralNetworkObject.h" |
Syntax
struct FNeuralNetworkPolicyFunction : public UE::Learning::FFunctionObject
Remarks
Neural-network based policy object. Stores various settings and intermediate storage required to evaluate the given network for the provided number of instances.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArrayMapHandle< 1, float > | ActionNoiseScaleHandle | ||
| TArray< TLearningArray< 2, float, TInlineAllocator< 128 > >, TInlineAllocator< 16 > > | Activations | ||
| TArrayMapHandle< 2, float > | InputHandle | ||
| TSharedRef< FNeuralNetwork > | NeuralNetwork | ||
| TArrayMapHandle< 2, float > | OutputHandle | ||
| TArrayMapHandle< 2, float > | OutputMeanHandle | ||
| TArrayMapHandle< 2, float > | OutputStdHandle | ||
| TArrayMapHandle< 1, uint32 > | SeedHandle | ||
| FNeuralNetworkPolicyFunctionSettings | Settings |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FNeuralNetworkPolicyFunction
(
const FName& InIdentifier, |