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API > API/Plugins > API/Plugins/LandscapePatch > API/Plugins/LandscapePatch/ULandscapeTexturePatch
Syntax
UPROPERTY&40;EditAnywhere, Category&61;HeightPatch&41;
bool bUseTextureAlphaForHeight
Remarks
When true, texture alpha channel will be used when applying the patch. Note that the source data needs to have an alpha channel for this to have an effect.