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API > API/Plugins > API/Plugins/LandscapePatch > API/Plugins/LandscapePatch/ULandscapeTexturePatch
Description
Sets the texture used for height when the height source mode is set to texture asset. Note that virtual textures are not supported.
| Name | SetHeightTextureAsset |
| Type | function |
| Header File | /Engine/Plugins/Experimental/LandscapePatch/Source/LandscapePatch/Public/LandscapeTexturePatch.h |
| Include Path | #include "LandscapeTexturePatch.h" |
| Source | /Engine/Plugins/Experimental/LandscapePatch/Source/LandscapePatch/Private/LandscapeTexturePatch.cpp |
UFUNCTION (BlueprintCallable, Category=LandscapePatch)
void SetHeightTextureAsset
(
UTexture * TextureIn
)