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API > API/Plugins > API/Plugins/LandscapePatch > API/Plugins/LandscapePatch/ULandscapeTexturePatch
References
| Module | LandscapePatch |
| Header | /Engine/Plugins/Experimental/LandscapePatch/Source/LandscapePatch/Public/LandscapeTexturePatch.h |
| Include | #include "LandscapeTexturePatch.h" |
| Source | /Engine/Plugins/Experimental/LandscapePatch/Source/LandscapePatch/Private/LandscapeTexturePatch.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;LandscapePatch&41;
void SetHeightTextureAsset
&40;
UTexture &42; TextureIn
&41;
Remarks
Sets the texture used for height when the height source mode is set to texture asset. Note that virtual textures are not supported.