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API > API/Plugins > API/Plugins/LandscapePatch > API/Plugins/LandscapePatch/ULandscapePatchComponent
References
| Module | LandscapePatch |
| Header | /Engine/Plugins/Experimental/LandscapePatch/Source/LandscapePatch/Public/LandscapePatchComponent.h |
| Include | #include "LandscapePatchComponent.h" |
| Source | /Engine/Plugins/Experimental/LandscapePatch/Source/LandscapePatch/Private/LandscapePatchComponent.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"LandscapePatch"&41;
void SetIsEnabled
&40;
bool bEnabledIn
&41;
Remarks
Allows the patch to be disabled, so that it no longer affects the landscape. This can be useful when deleting the patch is undesirable, usually when the disabling is temporary.