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API > API/Plugins > API/Plugins/LandscapePatch > API/Plugins/LandscapePatch/ULandscapePatchComponent
- USceneComponent::OnUpdateTransform()
- ULandscapePatchComponent::OnUpdateTransform()
References
| Module | LandscapePatch |
| Header | /Engine/Plugins/Experimental/LandscapePatch/Source/LandscapePatch/Public/LandscapePatchComponent.h |
| Include | #include "LandscapePatchComponent.h" |
| Source | /Engine/Plugins/Experimental/LandscapePatch/Source/LandscapePatch/Private/LandscapePatchComponent.cpp |
virtual void OnUpdateTransform
&40;
EUpdateTransformFlags UpdateTransformFlags,
ETeleportType Teleport
&41;
Remarks
For now we keep the patches largely editor-only, since we don't yet support runtime landscape editing. The above functions are also editor-only (and don't work at runtime), but can't be in WITH_EDITOR blocks so that they can be called from non-editor-only classes in editor contexts.