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API > API/Plugins > API/Plugins/LandscapePatch > API/Plugins/LandscapePatch/ULandscapePatchComponent
- UObject::IsPostLoadThreadSafe()
- USceneComponent::IsPostLoadThreadSafe()
- ULandscapePatchComponent::IsPostLoadThreadSafe()
References
| Module | LandscapePatch |
| Header | /Engine/Plugins/Experimental/LandscapePatch/Source/LandscapePatch/Public/LandscapePatchComponent.h |
| Include | #include "LandscapePatchComponent.h" |
virtual bool IsPostLoadThreadSafe&40;&41; const
Remarks
Called during async load to determine if PostLoad can be called on the loading thread. true if this object's PostLoad is thread safe