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API > API/Plugins > API/Plugins/LandmassEditor
| Name | ULandmassBlueprintFunctionLibrary |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Landmass/Source/Editor/Public/LandmassBPEditorExtension.h |
| Include Path | #include "LandmassBPEditorExtension.h" |
Syntax
UCLASS (Meta=(Namespace="Landmass"))
class ULandmassBlueprintFunctionLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → ULandmassBlueprintFunctionLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void CombineWorldExtents
(
FVector4 ExtentsA, |
LandmassBPEditorExtension.h |
|
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static void ForceUpdateTexture
(
UTexture* InTexture |
LandmassBPEditorExtension.h |
|
|
static bool GetCursorWorldRay
(
FVector& CameraLocation, |
LandmassBPEditorExtension.h |
|
|
static void WorldExtentsToCanvasCoordinates
(
FVector4 WorldExtents, |
LandmassBPEditorExtension.h |
|