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API > API/Plugins > API/Plugins/Landmass
| Name | FBrushEffectDisplacement |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Landmass/Source/Runtime/Public/BrushEffectsList.h |
| Include Path | #include "BrushEffectsList.h" |
Syntax
USTRUCT (BlueprintType )
struct FBrushEffectDisplacement
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBrushEffectDisplacement() |
BrushEffectsList.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Channel | FLinearColor | BrushEffectsList.h |
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| DisplacementHeight | float | BrushEffectsList.h |
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| DisplacementTiling | float | BrushEffectsList.h |
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| Midpoint | float | BrushEffectsList.h |
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| Texture | TObjectPtr< UTexture2D > | BrushEffectsList.h |
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| WeightmapInfluence | float | BrushEffectsList.h |
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