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API > API/Plugins > API/Plugins/Landmass
| Name | FBrushEffectCurves |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Landmass/Source/Runtime/Public/BrushEffectsList.h |
| Include Path | #include "BrushEffectsList.h" |
Syntax
USTRUCT (BlueprintType )
struct FBrushEffectCurves
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBrushEffectCurves() |
BrushEffectsList.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bUseCurveChannel | bool | BrushEffectsList.h |
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| ChannelDepth | float | BrushEffectsList.h |
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| ChannelEdgeOffset | float | BrushEffectsList.h |
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| CurveRampWidth | float | BrushEffectsList.h |
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| ElevationCurveAsset | TObjectPtr< UCurveFloat > | BrushEffectsList.h |
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