Navigation
API > API/Plugins > API/Plugins/IntroTutorials > API/Plugins/IntroTutorials/UEditorTutorial
References
| Module | IntroTutorials |
| Header | /Engine/Plugins/Editor/GuidedTutorials/Source/IntroTutorials/Public/EditorTutorial.h |
| Include | #include "EditorTutorial.h" |
| Source | /Engine/Plugins/Editor/GuidedTutorials/Source/IntroTutorials/Private/EditorTutorial.cpp |
UFUNCTION&40;BlueprintPure, Category&61;"Tutorial"&41;
AActor &42; GetActorReference
&40;
FString PathToActor
&41;
Remarks
Attempts to find the actor specified by PathToActor in the current editor world A reference to the actor, or none if it wasn't found
Parameters
| Name | Description |
|---|---|
| PathToActor | The path to the actor (e.g. PersistentLevel.PlayerStart) |