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API > API/Plugins > API/Plugins/InterchangePipelines > API/Plugins/InterchangePipelines/UInterchangeGenericMeshPipeline
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="Static Meshes", Meta=(SubCategory="Build"))
int32 MinLightmapResolution
Remarks
When generating lightmaps, determines the amount of padding used to pack UVs. Set this value to the lowest-resolution lightmap you expect to use with the imported meshes.