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API > API/Plugins > API/Plugins/InterchangePipelines
| Name | UGLTFPipelineSettings |
| Type | class |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Pipelines/Public/InterchangeglTFPipeline.h |
| Include Path | #include "InterchangeglTFPipeline.h" |
Syntax
UCLASS (MinimalAPI, Config=Interchange,
Meta=(DisplayName="glTF Settings", ToolTip="Interchange settings for glTF conversions."))
class UGLTFPipelineSettings : public UDeveloperSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDeveloperSettings → UGLTFPipelineSettings
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ExpectedMaterialInstanceIdentifiers | const TArray< FString > | InterchangeglTFPipeline.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaterialParents | TMap< FString, FSoftObjectPath > | InterchangeglTFPipeline.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bMaterialParentsEditible | bool | Helper for the Settings Customizer to decide if the ParentMaterials should be editable or not. | InterchangeglTFPipeline.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UInterchangeMaterialInstanceFactoryNode * BuildMaterialInstance
(
UInterchangeBaseNodeContainer* NodeContainer, |
InterchangeglTFPipeline.h | ||
bool IsMaterialParentsEditible() |
InterchangeglTFPipeline.h | ||
void SetMaterialParentsEditible
(
bool bEditible |
InterchangeglTFPipeline.h | ||
TArray< FString > ValidateMaterialInstancesAndParameters() |
InterchangeglTFPipeline.h |