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API > API/Plugins > API/Plugins/InterchangePipelines > API/Plugins/InterchangePipelines/FInterchangePipelineMeshesUtilit-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsSkeletalMeshInstance
(
const FInterchangeMeshInstance& MeshInstance, |
InterchangePipelineMeshesUtilities.h | ||
bool IsSkeletalMeshInstance
(
const FInterchangeMeshInstance& MeshInstance, |
InterchangePipelineMeshesUtilities.h |
IsSkeletalMeshInstance(const FInterchangeMeshInstance &, UInterchangeBaseNodeContainer *)
| Name | IsSkeletalMeshInstance |
| Type | function |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Pipelines/Public/InterchangePipelineMeshesUtilities.h |
| Include Path | #include "InterchangePipelineMeshesUtilities.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/Pipelines/Private/InterchangePipelineMeshesUtilities.cpp |
bool IsSkeletalMeshInstance
(
const FInterchangeMeshInstance & MeshInstance,
UInterchangeBaseNodeContainer * BaseNodeContainer
)
IsSkeletalMeshInstance(const FInterchangeMeshInstance &, UInterchangeBaseNodeContainer *, bool &)
| Name | IsSkeletalMeshInstance |
| Type | function |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Pipelines/Public/InterchangePipelineMeshesUtilities.h |
| Include Path | #include "InterchangePipelineMeshesUtilities.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/Pipelines/Private/InterchangePipelineMeshesUtilities.cpp |
bool IsSkeletalMeshInstance
(
const FInterchangeMeshInstance & MeshInstance,
UInterchangeBaseNodeContainer * BaseNodeContainer,
bool & bOutIsStaticMeshNestedInSkeleton
)